FF7 NT V1.5 - July 2018 Patch (Follow-up)

Scene/Kernel
17th July
-) Removed Transfusion counter from enemy in Midgar Raid (softlock)


Initial
-) Fixed oversight where Chocobuckle became unlearnable due to change to L5 Suicide.
	All Chocobos can now teach this skill by feeding them Mimmett Greens and then
	attacking them with any command (so long as less than 10,000 HP damage is inflicted).

-) Set HP-MP Swap to 1-Star due to potential bonus overflow achievable by stacking multiple
	copies of the materia.

-) Restored Osmose formula to use caster's Magic stat rather than 40MP

-) Split Osmose spell onto its own separate Materia; this Materia is Wind element.
	Heal Materia now only contains Esuna and Resist.

-) Removed Transfusion (formerly Alpha) enemy skill from certain enemies
	This can be learned from Death Jokers in the North Crater through the use of
	Manipulate.


Flevel/Field Script
July 17th
-) Added script to Debug NPC to manually reset Rank Up system to 1/8, 4/8,
	or 8/8. Adjusted rank up scripts.

-) Rank Up will now provide option to discard excess/unwanted sources rather
	than looping to Party Menu when sources are detected in inventory.
	This is to prevemt soft-locks from maxed out stats caused either by
	the issues that arose from the June/July updates or by Save Editors
	that can add Sources/max character stats.

-) Added failsafe to cave field at end of Ancient Forest in case it is accessed
	at the wrong time (will warp player out to world map)

-) Added Arrange Mode toggle to Highwind debug NPC and a new NPC to Corel Ropeway.
	Toggling currently requires a battle to set a global var, so a fight with
	Shinra MPs (first enemies in the game) is encountered while toggling.

-) Fixed a dialogue line for Cid on Highwind.

-) Fixed flashing text on Osmose Materia pickup at Corel Ropeway station + slight
	adjustment to its placement.


Initial
-) Credit to Markul: Randomiser Rank Up scripts fixed

-) Fixed Rank Up menu box misalignment on Cait, Vincent, Cid

-) Placed new Osmose Materia into the game in 3 separate locations to cover different
	areas of player progression:
	1) Garden by Aeris' House
	2) Corel Ropeway Station - By the stairs leading to the Ropeway
	3) Highwind, close to the Operation Room door

	Picking up any of these 3 materia will cause the other 2 to vanish.

.EXEs
-) Generated new .EXEs and checked that Limit Break changes were applied to all 3.